C4D插件-阿诺德Arnold渲染器SolidAngle C4DtoA 1.0.12.0 R15R16R17 WinMac

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C4D插件-阿诺德Arnold渲染器SolidAngle C4DtoA 1.0.12.0 R15R16R17 WinMac

C4D插件-阿诺德Arnold渲染器SolidAngle C4DtoA 1.0.12.0 R15R16R17 WinMac

阿诺德渲染器是目前电影工业中最流行的渲染器之一,是一种先进的蒙特卡罗光线追踪渲染器支持Cinema 4D的绝大多数模块,支持Team Render,支持第三方插件(比如TFD和XP粒子),拥有节点式的材质编辑系统,近乎实时预览,可谓非常牛逼的渲染利器!

支持到C4D R17版本,最新的破解版,如果安装后C4D R17打不开,请确保C4D R17更新到最新版本:内含C4D R17.048离线更新包及安装破解步骤:

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

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最近更新2019-10-17
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 最后更新:2019-10-17

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