89组烟花粒子枪口闪光白水流体海洋特效Houdini工程文件
共包含85个Houdini文件,粒子分解,RBD碎片,变形解算器,白水,泡沫图案SOP,烟雾体积,牛皮纸连接折线,枪口闪光资产,塑料软体,,定向翻转等特效场景工程。
- Activation RBD Pieces
- Breaking Pyro Mushrooms
- Canary Surge Scene Sim & Render
- Creating CloudsBed
- Deformation Solver Speed Threshold
- Differents uses of Ocean Spectrums
- Directionable Flips
- Directionable RBD
- Effective Explosion + Trails Setup
- Fire
- Fake WhiteWater
- Fire Approach #02 – Moving Fire with Particles
- Fire High Details Shader
- Fire Simulation Approach #01
- Flip AirField
- FLIP Custom Fill Holes
- Flip Fluid Morphing Setup
- UPRES
- Flip Viscosity Mask
- Flip Watermelon Splash Rnd
- Foam Pattern SOP
- Fog Volume
- Fractal Fire
- Fractal Fire v2
- Grains Lavalamp
- H18 – Cliding attach with tangent strength
- H18 – Pyro Sparse Trayectory
- H18 – Vellum attach polyline
- H18 – Vellum sliding Polyline
- H18 – Vellum stitch between meshes
- H18 Break Constraints by Proximity
- H18 Disconnected Faces
- H18 RBD Emission
- H18 RBD Emission Hit
- H18 RBD Guided Sims
- H18 RBD Simple Example
- H18 Sticky Objects
- Impossible Mission Sparks
- Initial Rotation
- Kinematic RBD Objects
- Lego Fire
- Metal Tearing rnd
- Metal Wrinkle Noise
- Muzzle Flash Asset
- Non Simmed Smoke
- Particle Disintegration
- Plasma Ball
- Point Transform Pieces
- Pops Fireworks
- Pops to Flip
- Procedural Growing Plants
- Procedural Thruster
- Pyro Displacement
- Pyro drives Flip
- Pyro Fast-Moving Objects
- RBD Simulation Guided from low res FEM Simulation
- RBD Target Position
- Remove Points VEX
- Remove PointsID directly from Viewport
- Renderman 23
- Rotate quaternions
- Shark Swimming Project
- Small Fire
- Smoke Columns
- Smoke Transfer Velocities
- Sparks Fall
- Thickness Analisys
- Tree Fire Burning
- Tumbleweed
- VDB Sphere Fracturing
- VDB Wisp Smoke
- Vellum Ballon in animated Objects
- Vellum Dynamic Constraints
- Vellum Grains Dynamic Constraints
- Vellum Pressure Dops
- Vellum Series! Cloth Plastic Deformer
- Vellum Series! Dynamic Attach
- Vellum Series! Plastic Hair
- Vellum Series! Plastic Softbodies
- Vellum, Grains & Cloth
- Volume Retime Tip
- Waterfall POPS
- Wet Decay Workflow
- WhiteShark Rig Series!! – Chapter 1 – Basic Rig
- Wind Constant Smoke with chops
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