C4D R20特效功能介绍教程 Cineversity – Cinema 4D R20 Features and VFX Workflows
Cinema 4D Release 20中改进的运动跟踪.Josh首先为一些镜头执行自动跟踪,然后展示如何在Redshift和C4D的物理渲染中设置一个阴影捕捉器以合并3D 带素材的元素。 接下来,Josh展示了新的手动跟踪工作流程和使用虚拟关键帧的改进算法,跟踪难以置信的难度。 Josh还强调了Cinema 4D R20中一些新的Alembic重定时和多实例功能。
osh Johnson demonstrates the improved motion tracking in Cinema 4D Release 20 in this live presentation from Siggraph 2018. Josh first performs an automatic track for some footage, and then shows how to set up a shadow catcher in both Redshift and C4D’s Physical Render to incorporate 3D elements with the footage. Next Josh shows the new manual tracking workflow and improved algorithms with virtual keyframes, tracking an incredibly difficult shot. Josh also highlights some new Alembic re-timing and multi-instance features in Cinema 4D R20.
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